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WorldSeedEntityEngine Alternatives
Similar projects and alternatives to WorldSeedEntityEngine based on common topics and language
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StORMi
Shujutech Object Relational Mapping Interface, the only Java ORM that fully supports all OO concepts.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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geckolib
GeckoLib is an animation engine for Minecraft mods, with support for complex 3D keyframe-based animations, numerous easings, concurrent animation support, sound and particle keyframes, event keyframes, math-based animations, and more. Available for all major modloaders.
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MCinaBox
MCinaBox - A Minecraft: Java Edition Launcher for Android. An Encapsulation of [CosineMath's BoatApp](https://github.com/AOF-Dev/BoatApp).
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ParticleEmitter
Library for drawing particle effects in Minecraft java edition using bedrock json files
WorldSeedEntityEngine reviews and mentions
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Tool for placing bbmodels in vanilla world
This is one of the tools I'm developing for a server - It lets you place bbmodel files in vanilla worlds and animate them. This works by using a resource pack and armour stands. Custom items are put in the head slot of the armour stands, and the armour stands move around the animate the entity. The client has a plugin to move and animate the model, but if a vanilla client joined they would also see the model moving around and being animated. The library I'm using is open source and can be found here
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Model Renderer for Minecraft. No Client Mods
I would like to present everyone with a project I've been developping for a while and have finally open sourced - WorldSeed Entity Engine.
The goal of this library is to provide an easy to use and efficient API for rendering Blockbench Bedrock models in Minecraft, without the need for client mods.
A full explanation of how this project works can be found on the Wiki https://github.com/WorldSeedMMO/WorldSeedEntityEngine/wiki/H...
Some fairly complex math is used to calculate the position and rotation of each model segment, then each segment is assigned to an entity and that entity is moved around. All of this results in a model being seamlessly displayed in the Minecraft world.
This project was written from scratch with the aim of being a lightweight alternative to ModelEngine, for use with Minestom servers. The library includes tools for resource pack generation, rendering and animating multipart entities. Everything is well documented, and a full demo server is included with the source code inside of the test folder.
Anyone interested can simply clone the repository, open the project in Intellij and run main.java inside of the test folder.
- An Efficient and Open Source ModelEngine Alternative
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Stats
AtlasEngineCa/WorldSeedEntityEngine is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of WorldSeedEntityEngine is Java.
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