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I would like to present everyone with a project I've been developping for a while and have finally open sourced - WorldSeed Entity Engine.
The goal of this library is to provide an easy to use and efficient API for rendering Blockbench Bedrock models in Minecraft, without the need for client mods.
A full explanation of how this project works can be found on the Wiki https://github.com/WorldSeedMMO/WorldSeedEntityEngine/wiki/H...
Some fairly complex math is used to calculate the position and rotation of each model segment, then each segment is assigned to an entity and that entity is moved around. All of this results in a model being seamlessly displayed in the Minecraft world.
This project was written from scratch with the aim of being a lightweight alternative to ModelEngine, for use with Minestom servers. The library includes tools for resource pack generation, rendering and animating multipart entities. Everything is well documented, and a full demo server is included with the source code inside of the test folder.
Anyone interested can simply clone the repository, open the project in Intellij and run main.java inside of the test folder.