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VRGIN Alternatives
Similar projects and alternatives to VRGIN
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Quakespasm-OpenVR
Continuation of Zackin5's vive support integrated into Dominic Szablewski's Oculus modification of Quakespasm.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better VRGIN alternative or higher similarity.
VRGIN reviews and mentions
Posts with mentions or reviews of VRGIN.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-19.
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I think having a VR version of this game would be absolutely mind blowing.
If anyone here is a talented programmer, VRGIN is a mod that will add VR to Unity games. It's a bit complicated to use, though, not for newbs.
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Flat2vr community: What is the current state of VR Injectors for Unity, KEX, and other major game engines?
The Yooka Laylee mod is actually a modification of u/Eusth's VR injector for the Unity engine. I think his intention was to release the base injector framework so that the community would carry on with his work and tailor it to other major games. This, as far as I am concerned, has never happened for whatever reason. There are TONS of AA or AAA Unity-based games that would benefit from VR, like Katamari Damacy REROLL for example.
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Descenders with VorpX?
If the game's Unity version is old enough (between 4.6 and 5.6), a tool called VRGIN and VRGIN Template might be able to inject VR. It won't be easy to set up though, but if it works you could release it to others.
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A note from our sponsor - SaaSHub
www.saashub.com | 8 May 2024
Stats
Basic VRGIN repo stats
3
143
0.0
almost 5 years ago
Eusth/VRGIN is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of VRGIN is C#.
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