VHH reviews and mentions
Posts with mentions or reviews of VHH.
We have used some of these posts to build our list of alternatives
and similar projects.
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biFrosty Friday!
Val has released the first version of his "real-time" colliding cable rig for game layout stuff over on his Github, and on the BF Addicts Discord channel (Val's put up a silent video walkthrough here) Val's GitHub
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Rigging a rope, trying to find a way where I can have both ends of the rope be stationary while the middle is deformable. Using an spline ikHandle.
If you are not married to rigging, there are two awesome nodes you could grab in Bifrost for doing this ... Aslan Jafari released a catenary curve node where you just set both ends and it hangs accurately, and Val has a bezier curve (quadratic or cubic) controlled by point positions.
Stats
Basic VHH repo stats
2
20
7.7
about 2 months ago
unkaval/VHH is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of VHH is Mathematica.
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