Rigging a rope, trying to find a way where I can have both ends of the rope be stationary while the middle is deformable. Using an spline ikHandle.

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  • VHH

    ValHallen's (little) Helpers: my compounds and some graphs

  • If you are not married to rigging, there are two awesome nodes you could grab in Bifrost for doing this ... Aslan Jafari released a catenary curve node where you just set both ends and it hangs accurately, and Val has a bezier curve (quadratic or cubic) controlled by point positions.

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