UnityARBlockARRaycast

AR Foundation Demo showing how to block UI touch events during AR Raycasting (by dilmerv)

UnityARBlockARRaycast Alternatives

Similar projects and alternatives to UnityARBlockARRaycast

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UnityARBlockARRaycast reviews and mentions

Posts with mentions or reviews of UnityARBlockARRaycast. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-18.
  • Plane Detection with ARCore and Unity
    4 projects | dev.to | 18 Jan 2022
    using UnityEngine; using System.Collections.Generic; using UnityEngine.EventSystems; // Extension made by dilmerv // - https://github.com/dilmerv/UnityARBlockARRaycast/ public static class Vector2Extensions { public static bool IsPointOverUIObject(this Vector2 pos) { if (EventSystem.current.IsPointerOverGameObject()) { return false; } PointerEventData eventPosition = new PointerEventData(EventSystem.current); eventPosition.position = new Vector2(pos.x, pos.y); List results = new List(); EventSystem.current.RaycastAll(eventPosition, results); return results.Count > 0; } }

Stats

Basic UnityARBlockARRaycast repo stats
1
20
10.0
about 4 years ago

The primary programming language of UnityARBlockARRaycast is ShaderLab.


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