UnityARBlockARRaycast VS 3d-models

Compare UnityARBlockARRaycast vs 3d-models and see what are their differences.

UnityARBlockARRaycast

AR Foundation Demo showing how to block UI touch events during AR Raycasting (by dilmerv)

3d-models

3D models I have created (by whatminjacodes)
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UnityARBlockARRaycast 3d-models
1 2
20 0
- -
10.0 0.0
about 4 years ago over 2 years ago
ShaderLab
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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UnityARBlockARRaycast

Posts with mentions or reviews of UnityARBlockARRaycast. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-18.
  • Plane Detection with ARCore and Unity
    4 projects | dev.to | 18 Jan 2022
    using UnityEngine; using System.Collections.Generic; using UnityEngine.EventSystems; // Extension made by dilmerv // - https://github.com/dilmerv/UnityARBlockARRaycast/ public static class Vector2Extensions { public static bool IsPointOverUIObject(this Vector2 pos) { if (EventSystem.current.IsPointerOverGameObject()) { return false; } PointerEventData eventPosition = new PointerEventData(EventSystem.current); eventPosition.position = new Vector2(pos.x, pos.y); List results = new List(); EventSystem.current.RaycastAll(eventPosition, results); return results.Count > 0; } }

3d-models

Posts with mentions or reviews of 3d-models. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-18.
  • Plane Detection with ARCore and Unity
    4 projects | dev.to | 18 Jan 2022
    Download a picture frame 3D model from here and an image of a low poly world from here. Put them in the project's Asset folder.
  • Augmented Images using ARCore and Unity
    2 projects | dev.to | 11 Jan 2022
    Right click on the Hierarchy, choose Create Empty and name it ARModel. Download the frog 3D model from here and add it to the Unity's Asset folder. Drag and drop the frog model to the hierarchy and move it as a child of ARModel. Make sure that the child frog model is positioned in 0, 0, 0.

What are some alternatives?

When comparing UnityARBlockARRaycast and 3d-models you can also consider the following projects:

tech-tuesday-tutorials - A repository for tutorials I have made in my Tech Tuesday series. I introduce a new topic on my Instagram every Tuesday.

arfoundation-samples - Example content for Unity projects based on AR Foundation