Unity-Deferred-Quad-Tessellation-Basic- Alternatives
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Aetheric Fields Shader
So, I knew I wanted a single continuous field to handle every possible deformation, and it needs to support continuous automatic LOD, so I started with a deferred quad tessellation shader since quads tessellate much cleaner than tris and getting it right requires some arcane invocations of the shader compiler. Then I started messing with it.
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Basic Unity-Deferred-Quad-Tessellation-Basic- repo stats
1
0
10.0
about 4 years ago
The primary programming language of Unity-Deferred-Quad-Tessellation-Basic- is ShaderLab.
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