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Mineways Alternatives
Similar projects and alternatives to Mineways
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minecraft-world-downloader
Download Minecraft worlds, extend server's render distance. 1.12.2 - 1.20.4
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better Mineways alternative or higher similarity.
Mineways reviews and mentions
Posts with mentions or reviews of Mineways.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-28.
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Mineways 11.04: User-specified biome export, bugfixes
Mineways 11.04 is out. The new feature, for people using scripts, is that you can choose a biome to use for export. Also, bugfixes and new JG-RTX textures. Full list here.
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Mineways 11.03: Mod translation, error handling improvements, USD tweaks
Mineways 11.03 is out. The big new feature is that modded blocks can now be translated to standard blocks on a per-block-type basis. Error handling's also improved for scripting. I added some tweaks to USD export to make models easier to insert into programs. See the release notes.
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Mineways 11.02: Proper block orientation, other cleanups
Mineways 11.02 is out. It fixes some subtle texture face orientations problems, better Doku textures, and other little fixes. Release notes here.
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Mineways 11.01: USD camera output option, USD fixes, piglin heads, minor cleanups
Mineways 11.01 is out. Fixes to USD lights output (read the notes for important warnings, if you're using these), camera output suppression, piglin head fix, and other minor cleanups and additions.
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Printing my MC world with Mineways.
Thanks for the tip. I've added it to the main documentation page and to the Mineways issue about this file format. Your info on Litematica (which I'd never heard of before) is invaluable, as I don't track much about all the tools out there that could help users.
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Mineways 10.14: Single quads for billboards, improve USDA export
Mineways 10.14 is up. Billboards (like flowers, grass, etc.) are now represented by one quadrilateral instead of two. This eliminates z-fighting problems and reduces model size. USD format export is much more compressed, sharing vertices. Other minor improvements. See whole list here.
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Mineways 10.13: Show export status, USD fixes, other cleanups
Mineways 10.13 is up. The main addition is that the status window (the small text window in the lower left) now tells you what's going on during export. Not thrilling, but it gives you an idea of what's happening and what takes awhile. Also USD fixes and documentation rewrites for Blender. See this page for the full list.
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Jack O' Lantern texture instead of wither skulls. Fix this problem? I found some GitHub tool which supposedly fixes the problem, but I think it's out of date now. Is there some way that I can just change the texture image? Thank you.
Yes, you should just be able to change the texture image - poke around in the "tex" subdirectory (I assume you're exporting to individual textures). See https://github.com/erich666/Mineways/issues/13 if you want to know why I ignore mob heads and make them all pumpkins.
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Mineways 10.09: Deepslate blocks and blackstone double-slab fixes
Details here: https://github.com/erich666/Mineways/releases/tag/v10.09
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POLL: change default OBJ export from 3 textures to lots of little ones?
This idea came from a user. I mostly like it, but am concerned people might somehow love the 3 texture system (it has its advantages).
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Stats
Basic Mineways repo stats
26
389
8.6
6 days ago
erich666/Mineways is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of Mineways is C++.
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