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MassSample Alternatives
Similar projects and alternatives to MassSample
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better MassSample alternative or higher similarity.
MassSample reviews and mentions
Posts with mentions or reviews of MassSample.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-15.
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Moved my ship turrets and thrusters to an aggregated ticking subsystem that uses ISM and Niagara to render many ships on screen at once
Possibly, honestly a lot of it is similar to what MassEntity is doing, but I was having some issues with stability so I moved my processors over to a simpler, ticking subsystem. This repo is a goldmine of examples for MassEntity, I'd start here: https://github.com/Megafunk/MassSample For an example of using FLECS with Unreal (and using ISMCs), this is a nice reference as well: https://github.com/jtferson/UnrealFlecsQuickstart/blob/master/Source/MainGameplay/Private/Scene/ISMController.cpp
- If you used another engine before, what made you switch to UnrealEngine?
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Awesome mass entity GitHub projectile example
Just found out about this fantastic repo demonstrating how to use mass entity in UE5: https://github.com/Megafunk/MassSample
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Free alternative to Apparatus?
And of course, https://github.com/Megafunk/MassSample
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[WIP] Mass Community Documentation announcement
As a co-joined effort, Karl and me would like to bring the community closer to Epic by means of the MassSample, so in order to make this possible, we created a new temporary label in the issue tracker named Mass suggestions.
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A note from our sponsor - InfluxDB
www.influxdata.com | 3 May 2024
Stats
Basic MassSample repo stats
5
638
6.8
13 days ago
Megafunk/MassSample is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of MassSample is C++.
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