MLAPI

A game networking framework built for the Unity Engine to abstract game networking concepts. (by Marc-Ducret)

MLAPI Alternatives

Similar projects and alternatives to MLAPI

  • com.unity.netcode.gameobjects

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better MLAPI alternative or higher similarity.

MLAPI reviews and mentions

Posts with mentions or reviews of MLAPI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.
  • Migration from MLAPI to Netcode for GameObjects
    2 projects | /r/Unity3D | 8 Mar 2023
    I had to fork from it to fix some bugs. However, after testing during an open beta, we had reports of huge latencies in some cases (up to 10 seconds) for just sending an RPC and getting a response RPC.

Stats

Basic MLAPI repo stats
1
0
1.6
about 1 year ago

Marc-Ducret/MLAPI is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of MLAPI is C#.


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