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CircleMUD Alternatives
Similar projects and alternatives to CircleMUD
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SaaSHub
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SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better CircleMUD alternative or higher similarity.
CircleMUD reviews and mentions
Posts with mentions or reviews of CircleMUD.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-09.
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What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
Unfortunately the server has a blocking select until there's a new socket for when there's no open sockets to manage. I either have to change the old logic or write some awkward condvar stuff (like here https://github.com/Yuffster/CircleMUD/commit/94c27cc11fda671ede5316e6aadc170889060f5e). It's really sad, the naive version that busy loops when the server has no connections is very chic and then it gets a lot harder to follow.
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I just learned that "proc" stands for programmed random occurrence
Here's the original CircleMUD code. Here's a decent write-up of the origin of "proc" as shorthand for a triggered effect. Here's a TIL of someone from another MMO discovering its actual origin.
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Does anyone know how to disable the login screen timeout in CircleMUD?
CircleMUD code from https://github.com/Yuffster/CircleMUD
- How to deal with flags (for a player) and saving them?
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So my opponents heard there was this cool new strat you can pull off at the beginning of the game...
That's a backronym. Proc is just short for procedure from ancient MUD code, randomness is not necessary or implied. You'll notice the term "mob" for a monster also comes from there, they used to be called "mobiles".
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www.influxdata.com | 3 May 2024
Stats
Basic CircleMUD repo stats
5
59
0.0
almost 3 years ago
The primary programming language of CircleMUD is C.
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