CircleMUD
Unofficial mirror of the CircleMUD engine. (by Yuffster)
roxmltree
Represent an XML document as a read-only tree. (by RazrFalcon)
CircleMUD | roxmltree | |
---|---|---|
5 | 4 | |
59 | 404 | |
- | - | |
0.0 | 7.3 | |
almost 3 years ago | 4 months ago | |
C | Rust | |
- | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CircleMUD
Posts with mentions or reviews of CircleMUD.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-09.
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What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
Unfortunately the server has a blocking select until there's a new socket for when there's no open sockets to manage. I either have to change the old logic or write some awkward condvar stuff (like here https://github.com/Yuffster/CircleMUD/commit/94c27cc11fda671ede5316e6aadc170889060f5e). It's really sad, the naive version that busy loops when the server has no connections is very chic and then it gets a lot harder to follow.
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I just learned that "proc" stands for programmed random occurrence
Here's the original CircleMUD code. Here's a decent write-up of the origin of "proc" as shorthand for a triggered effect. Here's a TIL of someone from another MMO discovering its actual origin.
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Does anyone know how to disable the login screen timeout in CircleMUD?
CircleMUD code from https://github.com/Yuffster/CircleMUD
- How to deal with flags (for a player) and saving them?
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So my opponents heard there was this cool new strat you can pull off at the beginning of the game...
That's a backronym. Proc is just short for procedure from ancient MUD code, randomness is not necessary or implied. You'll notice the term "mob" for a monster also comes from there, they used to be called "mobiles".
roxmltree
Posts with mentions or reviews of roxmltree.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-09.
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What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
This is exactly what I needed when implementing xml-mut :D I have used roxmltree instead and manipulated text directly. will try to rewrite it using Xot.
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Surprises in the Rust JSON Ecosystem
In regards to the benchmarks, It makes sense to measure serializing/deserializing for parser crates. but since we are talking about dom implementations, metrics like traversal/iteration speed or insert/modification performance would be useful. a good example is roxmltree crate (readonly xml dom) which benches traversal/iteration performance and shows that by only focusing on readonly usecases, it gains substantial performance gains.
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What are some less popular but well-made crates you'd like others to know about?
For xml parsing, I find https://github.com/RazrFalcon/roxmltree as a really good crate. It’s fast, light, and well documented/maintained. I have so much respect for the maintainer’s approach to merging PRs and the way they consider what’s important for the crate
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fast-float - a super-fast float parser in Rust
I understand. But I've also wrote enough parsers and performance sensitive code in Rust (ttf-parser, tiny-skia, roxmltree). And in my experience, unsafe is not needed in 99% of the cases. Even something as performance sensitive as tiny-skia is unsafe-free (with some nuances).
What are some alternatives?
When comparing CircleMUD and roxmltree you can also consider the following projects:
Clipper2 - Polygon Clipping and Offsetting - C++, C# and Delphi
fast-float-rust - Super-fast float parser in Rust (now part of Rust core)
dikumud - DikuMUD 1991 releases as commits -
json - Strongly typed JSON library for Rust
DikuMUD - Original Alfa release
quick-xml - Rust high performance xml reader and writer
log4rs - A highly configurable logging framework for Rust
rust - Empowering everyone to build reliable and efficient software.
cargo-fuzz - Command line helpers for fuzzing
woodpecker - Drill is an HTTP load testing application written in Rust
rutenspitz - А procedural macro to be used for testing/fuzzing stateful models against a semantically equivalent but obviously correct implementation