AnimationImporter

Aseprite Animation Importer for Unity (by talecrafter)

AnimationImporter Alternatives

Similar projects and alternatives to AnimationImporter

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better AnimationImporter alternative or higher similarity.

AnimationImporter reviews and mentions

Posts with mentions or reviews of AnimationImporter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-19.
  • General Sprite Sheet Workflow Question
    1 project | /r/Unity2D | 11 Oct 2022
    There’s few framework available for this kind of stuff. Something like this - https://github.com/talecrafter/AnimationImporter
  • can i update a sprites animations in aseprite when already in unity?
    3 projects | /r/gamedev | 19 Sep 2022
  • Best place to make pixel art
    1 project | /r/Unity2D | 19 Nov 2021
    Aseprite can be compiled for free, just download the necessary tools and dependencies (there are tutorials or a guide on Aseprite's Github) and you can get a copy in an hour or so. It has pretty cool animation and tileset features and you can export to regular sprite sheets or use different plugins to import .aseprite files into Unity, like this.
  • How does your pixel art pipeline look like?
    1 project | /r/Unity2D | 7 Oct 2021
    Then I discovered this cool Animation Importer package that takes .ase/.aseprite files and converts them to animation clips automatically (it parses the tags on the aseprite file), lets you set some "presets" to disable loop time and adjusts framerate accordingly. It's finicky but it saves a lot of time.
  • I've been working on my solo project for 2 years now. Here's where I'm at!
    1 project | /r/pcmasterrace | 8 Sep 2021
    I’m not at my computer at the moment so I can’t check but it’s called Animation Importer. I think it might be this one: https://github.com/talecrafter/AnimationImporter
  • Tool for making 2d aminations out of a spritesheet that is NOT the default Unity animator?
    1 project | /r/Unity2D | 20 Aug 2021
    What I've been doing lately is using Aseprite and this AnimationImporter. Some things can be a little convoluted, but it's been pretty useful so far. Aseprite is not free, but I believe you can actually download the source for free and compile it yourself. I'd recommend it if you're doing pixel art.
  • simple 2D sprite animation
    1 project | /r/Unity2D | 9 Aug 2021
    I don't know what others do and I'm curious about it, but I recently discovered this tool https://github.com/talecrafter/AnimationImporter.
  • Advantages over Unity
    2 projects | /r/godot | 29 May 2021
    AnimatedSprite offers a simpler and more time-efficient workflow for frame-based animations, as opposed to Unity's Animator. Although Unity also have a legacy animation component, it's not clear if it should be used or not, and overall doesn't provide a better experience. The best option for frame-based animations I could find at the time was this, but then..
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    www.influxdata.com | 2 May 2024
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Stats

Basic AnimationImporter repo stats
8
607
3.9
6 months ago

The primary programming language of AnimationImporter is C#.


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