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When searching the web I found https://www.reddit.com/r/rust/comments/4thdo2/local_pubsub_crate/ from six years ago which lead to https://github.com/malleusinferni/rust-alewife as well as https://github.com/fuchsnj/rust_pubsub which haven't received updates in half a decade. That is also the fate I expect, if I were to write something myself.
When searching the web I found https://www.reddit.com/r/rust/comments/4thdo2/local_pubsub_crate/ from six years ago which lead to https://github.com/malleusinferni/rust-alewife as well as https://github.com/fuchsnj/rust_pubsub which haven't received updates in half a decade. That is also the fate I expect, if I were to write something myself.
My repo is at https://github.com/kreibaum/pacosako and you can see e.g. in https://github.com/kreibaum/pacosako/blob/master/backend/src/ws/mod.rs#L29 how I am gluing together various channels to make the different parts of the app talk to each other. This is (part of) what I hope to get rid of with pub-sub. And of course the global server state which has to track all the rooms & players right now :-/
https://github.com/alttch/busrt has both IPC and single process communications between tasks with an embedded broker, but async only