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I ditched the idea of completing the in-game tutorial for this release, instead opting to have a walkthrough in the docs. See it here (It's not... quite done yet though. I still need to upload those GIFs and such.)
In particular - theres a music environment called Orca that is such a great fit for a Roguelike, and porting it to Rust might be a fun medium-size project.
First post here - I got the Hello Rust World from /u/thebracket ‘s lovely tutorial to build to wasm and deploy to a GitHub Pages site, embedded in a blog engine (Zola). Also got the physical book in the mail. Thinking a lot about a few small ideas i can try out over the next few months.