🤝 Serverless WebRTC matchmaking for painless P2P — Make any site multiplayer in a few lines — Use BitTorrent, IPFS, or Firebase
This is my first time hearing of these technologies. It seems that they're custom protocols to be implemented in client apps? Chitchatter is different because it's entirely client-side web-based and doesn't use any special protocols. Instead, it uses https://github.com/dmotz/trystero to connect peers via WebTorrent (a web-compatible version of BitTorrent). Peers then send messages directly via WebRTC.
A peer-to-peer chat app that is serverless, decentralized, and ephemeral
I have opened an issue to get this done: https://github.com/jeremyckahn/chitchatter/issues/38
Appwrite - The Open Source Firebase alternative introduces iOS support . Appwrite is an open source backend server that helps you build native iOS applications much faster with realtime APIs for authentication, databases, files storage, cloud functions and much more!
WebRTC for p2p voice calling app?
2 projects | reddit.com/r/WebRTC | 30 Nov 2022
Serverless WebRTC matchmaking for painless P2P
1 project | news.ycombinator.com | 29 Nov 2022
Chitchatter: A P2P chat app that is serverless, decentralized, and ephemeral
8 projects | news.ycombinator.com | 5 Sep 2022
Deterministic Lockstep Multiplayer Games With Rollback For The Web
2 projects | reddit.com/r/gamedev | 3 Sep 2022
Show HN: Serverless WebRTC matchmaking for P2P in a few lines
1 project | news.ycombinator.com | 4 Mar 2021