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Fortunately I created a polyfill using requestAnimationFrame and getVideoPlaybackQuality which are supported in all browsers. It's not perfect but it's close enough. This API is perfect as it's functionality is pretty much exact to what timeouts do.
I have a few options here to process the individual frames for example using ImageData, which exposes the data as an array of pixels, so you could easily 'borrow' some VapourSynth filters for this:
View Online: https://thaunknown.github.io/advanced-video-manipulation-js/01/ Browse source code: https://github.com/ThaUnknown/advanced-video-manipulation-js/tree/main/01