With StableDiffusion I generated 1000 wall seamless textures 2k resolution with 2k normals + displacement maps, and that's the full guide of how I did it

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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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SaaSHub helps you find the best software and product alternatives
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  • Real-ESRGAN

    Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.

  • 3) I put all my textures in a folder, and created a batch script to run this superscaling portable executable: https://github.com/xinntao/Real-ESRGAN this is a goldmine. Check out the portable executable, to convert your 512 resolution to 2k+ smoothness with a batch script. Google will give you the script "how to iterate the folder files".

  • Material-Map-Generator

    Easily create AI generated Normal maps, Displacement maps, and Roughness maps.

  • THIS seems particularly interesting - it's batch CLI, but also based on a GAN model running in Python, which means it could potentially get integrated end-to-end into a web UI for texturing workflows.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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