I want to make a simple enemy health system for a game. Should I create an interface in C# for it?

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  • NetStack

    Lightweight toolset for creating concurrent networking systems for multiplayer games

  • Yeah I've used https://github.com/nxrighthere/NetStack for networking serialization, it's slick and what I'd use if it were multiplayer, I almost started implementing it here but after just compressing it was good enough for this project.

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