Whats the popular way to deal with planning conversations?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • ink

    inkle's open source scripting language for writing interactive narrative. (by inkle)

  • Two more completely free options to consider are Ink which is a narrative framework built by the devs who did 80 Days (and other narrative games), and Twine which is often used to produce HTML games but is also used to build branching trees.

  • twinejs

    Twine, a tool for telling interactive, nonlinear stories

  • Two more completely free options to consider are Ink which is a narrative framework built by the devs who did 80 Days (and other narrative games), and Twine which is often used to produce HTML games but is also used to build branching trees.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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