Ripping models

This page summarizes the projects mentioned and recommended in the original post on /r/MonsterHunter

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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SaaSHub helps you find the best software and product alternatives
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  • MonsterHunterRiseModding

    Work in progress Wiki for modding Monster Hunter Rise.

  • You need to use RETool to unpack the game's .pak file, Noesis, and the REMesh plugin for Noesis. With that, you can view and export models and textures for use in things like blender. Check out the Rise Modding Wiki tool collection for all of 'em. You can also join the discord if you need help.

  • MonsterHunterWorldModding

    This is an atlas for Monster Hunter World modding in general

  • Shit, my bad! However, there is still a MHW Modding Wiki as well! The main tools are MHWNoChunk, which extracts the chunk files, then there's just a blender plugin to load the models / materials / textures. Only catch is it's for Blender 2.79, which is one of the older versions so you can simply load them in there and then copy and paste them to a newer vers.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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