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If you want to check it out for yourself, the codebase is written in Rust and available at https://github.com/norepimorphism/noctane. If you don't want to mess with compiling (I don't blame you), a precompiled Windows executable of the debugger demo is available here.
Package management is easy, and crates.io has nearly everything I need. wgpu, my favorite backend-agnostic graphics API, is written in Rust and published there.
Nice work! I also started implementing my PS1 emulator last month in Golang. You can find mine here. It looks like our progress are very similar. My emulator can currently boot BIOS to the shell menu (with some hacks) and run some homebrew programs. It can’t boot games yet because I’m still trying to understand how CDROM drive works lol. In future, I’m also thinking about creating a WASM port. I haven’t found any PS1 emulators that runs in web so far.
I am using the tests from here: https://github.com/PeterLemon/PSX