Game of Leif - a particle simulation made with Godot using GDNative (code and downloads in the comments)

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  • life_code

    Discontinued A simple program to simulate artificial life using attraction/reuplsion forces between many particles [Moved to: https://github.com/hunar4321/particle-life]

  • I built this over the last 3 days with Godot 3.5 and GDNative, after I watched this amazing video. My video is not nearly as inspiring and engaging as that one, so for an in-depth explanation of the process and some really cool examples, check it out! Here's their GitHub repository as well.

  • game-of-leif

    A particle simulation based purely on attraction and repulsion. Watch Leif unfold before your eyes

  • Source code, Godot project and downloads (Windows and Linux) can be found on my GitHub, I haven't included a guide for building it as this was my first venture into GDNative and C++. If you're already familiar, then it shouldn't be difficult for you to compile it.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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