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Patreon is not a bad idea, definitely in agreement with some of the other commenters that if you can tap into that first world money you should be golden. You have to manage to generate some hype around your game(s) and publish updates often, but some people are making a lot more than $500 on Patreon. https://github.com/nyunesu/web-games may also be of interest to you. Being able to pump out a lot of small games that have an original enough twist to catch people’s interest is probably more reliable than trying to make one big successful game, and the trickle of income might amount to decent money where you live. Of course, if you have several semi successful games you’re much more likely to land a job or at least some freelance contracts.
SNKRX blog from 2015 years before SNKRX you can read how he eventually comes to the belief that small games could have an advantage from the start
SNKRX daily devlog for the first 3 months << very detailed of what he was doing each day