Lessons learned from releasing my second game

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
  • blog

    Discontinued gamedev blog

  • Compared to a similar analysis I did for BYTEPATH this is slightly better results, despite being worse in absolute terms. This is mostly due to this game taking only 3 months to make and also due to currency conversion being more favorable now than it was 3 years ago.

  • SNKRX

    A replayable arcade shooter where you control a snake of heroes.

  • That break in continuity would often take me a few days to recover from, but it happened very consistently. I noticed it eventually because I kept a daily devlog for this project and after a point it was obvious that that was the issue.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts