Uploading to Steam Workshop as part of CI/CD pipeline

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  • SteamworksPy

    A working Python API system for Valve's Steamworks.

  • So I think what would be left is to use the Steam SDK directly with the workflow outlined here: https://partner.steamgames.com/doc/features/workshop/implementation There's a python module that looks promising to work with the SDK https://github.com/philippj/SteamworksPy That's what I'll try next, when I have more time. :-)

  • KP-Steam

    KP-Steam is a simple command line utility which can be used to upload mods and missions to Steam Workshop.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • Here it is. https://github.com/funkymonkeymonk/MarvelChampionsScripted/blob/main/.github/workflows/dev-deploy.yml

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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