LeekWars, program your AI to destroy your leek enemies

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • screeps-game-api

    Typed bindings to the Screeps in-game API for WASM Rust AIs

  • In screeps [1] you program your units in JavaScript, which opens the door to using Rust via WASM [2][3]

    1: https://screeps.com/

    2: https://github.com/rustyscreeps/screeps-game-api/

    3: https://github.com/rustyscreeps/screeps-starter-rust

  • screeps-starter-rust

    Starter Rust AI for Screeps, the JavaScript-based MMO game

  • In screeps [1] you program your units in JavaScript, which opens the door to using Rust via WASM [2][3]

    1: https://screeps.com/

    2: https://github.com/rustyscreeps/screeps-game-api/

    3: https://github.com/rustyscreeps/screeps-starter-rust

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • elevatorsaga

    The elevator programming game!

  • This reminded me of another fun programming game called Elevator Saga (https://play.elevatorsaga.com). Essentially, you need to write the code for a system of elevators to transport the maximum number of people in a given time.

    It's a problem I've thought about a lot, but never bothered to look up how it was commonly implemented. For example, If you're large building with multiple elevators, is there an optimal way to arrange the elevators while they're idle to minimize transport time? Or what about accounting for time of day? (e.g. stacking the elevators on the bottom floor in the morning as people arrive at the office).

  • bot.land

    OP bots for Bot Land

  • Aw man, I made some truly OP bots for bot land. And a set up a custom TypeScript to BotLandScript compiler for them: https://github.com/mizzao/bot.land

    So many improvements in that repo, that I didn't get to finish

    Check out this video for how they wrecked 5v12 with 3 attackers / 0 defenders alive at the end: https://www.youtube.com/watch?v=50vIsSPFgUs

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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