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Good point.
I think you do accept the convenience of browsers (many cool projects such as this one https://learningsynths.ableton.com/).
So now the problem is the audio performance.
As I post in the comments below, we now have WASM, so C++ and Rust can all run in browsers. This can provide a near-native audio performance.
Just take Glicol, the live coding language I design as an example: it runs in browsers (https://glicol.org) and it also runs as a VST plugin (https://youtu.be/tmmBhBmIEW0), or you can use the audio engine to write VST plugin (https://github.com/chaosprint/dattorro-vst-rs).
Good point.
I think you do accept the convenience of browsers (many cool projects such as this one https://learningsynths.ableton.com/).
So now the problem is the audio performance.
As I post in the comments below, we now have WASM, so C++ and Rust can all run in browsers. This can provide a near-native audio performance.
Just take Glicol, the live coding language I design as an example: it runs in browsers (https://glicol.org) and it also runs as a VST plugin (https://youtu.be/tmmBhBmIEW0), or you can use the audio engine to write VST plugin (https://github.com/chaosprint/dattorro-vst-rs).