For people interested in a 3D Camera system (tilt/sway) and movement based on Quake, There is a controller for Godot called Q_Move

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • Q_Move

    Quake-like controller for Godot

  • The controller (not mine I have nothing to do with this): https://github.com/Btan2/Q_Move

  • quake3-movement-unity3d

    A port of the Quake III strafe jumping mechanics to Unity3D

  • Air control and acceleration was taken and modified from WiggleWizard's Quake3 Movement script (https://github.com/WiggleWizard/quake3-movement-unity3d).

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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