Hey everyone, I've been developing a little multiplayer game in Unity and am not sure how to secure my servers... Any help would be highly appreciated! Thank you!

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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  • ds3-nrssr-rce

    Documentation and proof of concept code for CVE-2022-24125 and CVE-2022-24126.

  • The Souls Games RCE's (Remote code executions) (here, here, here and here)

  • PwnAdventure3

    PwnAdventure3 Server

  • Capture the Flag games based around MMO vulnerabilities (here, here (walkthrough), here and while not typical, Else Heart.Break() is actually mentioned a lot around these circles)

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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