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com.hauntedpsx.render-pipelines.psx
A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Thanks! I'm making it in Unity. I started working on this game a long time ago so I'm just using an old postprocess shader called Flashback '94 (https://github.com/BurningNorth/Flashback94). There are now many more shaders out there with many more effects that people can use to evoke the retro PS1 look. The haunted PS1 render pipeline (HPSXRP) (https://github.com/pastasfuture/com.hauntedpsx.render-pipelines.psx) is commonly used by people making horror games with a PS1 style. I would have probably tried it out myself except I'm making the game on an older version of Unity and it would have required reworking all of the game's rendering and lighting.
Thanks! I'm making it in Unity. I started working on this game a long time ago so I'm just using an old postprocess shader called Flashback '94 (https://github.com/BurningNorth/Flashback94). There are now many more shaders out there with many more effects that people can use to evoke the retro PS1 look. The haunted PS1 render pipeline (HPSXRP) (https://github.com/pastasfuture/com.hauntedpsx.render-pipelines.psx) is commonly used by people making horror games with a PS1 style. I would have probably tried it out myself except I'm making the game on an older version of Unity and it would have required reworking all of the game's rendering and lighting.