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novideo_srgb
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novideo_srgb: only works with NVIDIA GPUs, it'll transform all colors output by the GPU. It's not ideal for color-critical work if your monitor isn't well-behaved, as it can only do a simple matrix-based color space transform (as opposed to 3D LUT). I would suggest trying it and then doing a verification report in DisplayCAL to see if it works well with your monitor(s).
dwm_lut: works by hooking into DWM (the desktop window manager), and transforms colors via a 3D LUT. Has some performance impact and doesn't work with exclusive fullscreen, but other than that, it's as good as (or maybe better than) an external LUT box.
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