What image formats do you support?

This page summarizes the projects mentioned and recommended in the original post on /r/gameenginedevs

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  • bimg

    Image library. (by bkaradzic)

  • about libraries, try https://github.com/bkaradzic/bimg but im not used it yet.

  • basis_universal

    Basis Universal GPU Texture Codec

  • Simple, open-source, standardized and supports every GPU-oriented format around. And, built-in library support for https://github.com/BinomialLLC/basis_universal

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • stb

    stb single-file public domain libraries for C/C++

  • gpuweb

    Where the GPU for the Web work happens!

  • https://github.com/gpuweb/gpuweb/issues/386 It looks like mipmap generation is coming eventually. In that thread they mention people are using webgl to generate mipmaps and then just sending those into webgpu

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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