I'm using the Godot rollback netcode addon and the SG Physics 2D module to make a multiplayer version of my game Frogalita

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  • Rollback netcode addon for Godot: https://gitlab.com/snopek-games/godot-rollback-netcode

  • SG Physics 2D: https://gitlab.com/snopek-games/sg-physics-2d/

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • Multirun

    Godot plugin that allows to start multiple game instances at once.

  • That said, there's also a Multirun addon that I've seen other people use and that I should check out as well (I'm new to multiplayer game development).

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