Tatacon troubles: The "IINE Taiko Drum Master For Nintendo Switch" (PS4-compatible version) tatacon is unplayable on the Windows version of Taiko no Tatsujin because is its recognized as a DualShock 4 controller with the (non-existent) joysticks permanently tilted in one direction

This page summarizes the projects mentioned and recommended in the original post on /r/taikonotatsujin

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  • UCR

    Universal Control Remapper [Alpha]

  • - You might be able to wrangle a virtual game controller setup with the IINE tatacon using a combination of UCR, ViGEmBus and HidHide (since Taiko no Tatsujin won't let you select which gamepad device to use), but with that many middle-men between the tatacon and the game I'd be too worried about introducing additional input lag.

  • ViGEmBus

    Discontinued Windows kernel-mode driver emulating well-known USB game controllers.

  • - You might be able to wrangle a virtual game controller setup with the IINE tatacon using a combination of UCR, ViGEmBus and HidHide (since Taiko no Tatsujin won't let you select which gamepad device to use), but with that many middle-men between the tatacon and the game I'd be too worried about introducing additional input lag.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • HidHide

    Gaming Input Peripherals Device Firewall for Windows.

  • - You might be able to wrangle a virtual game controller setup with the IINE tatacon using a combination of UCR, ViGEmBus and HidHide (since Taiko no Tatsujin won't let you select which gamepad device to use), but with that many middle-men between the tatacon and the game I'd be too worried about introducing additional input lag.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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