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validator
:100:Go Struct and Field validation, including Cross Field, Cross Struct, Map, Slice and Array diving
A different language, most likely. I'd use Python for this if the work being done isn't too CPU-intensive and I can afford to make big tradeoffs.
If you want to do data validation like this but for something with better performance while still retaining the benefits of a high-level GC'd language, then I'd try something like https://github.com/go-playground/validator for Go.