What are viable alternatives to C++ as a language for utilizing physics engines?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/GraphicsProgramming

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  • zig

    General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

    C, Rust, Zig Maybe Odin?

  • zig-gamedev

    Building game development ecosystem for @ziglang!


  • Scout APM

    Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.

  • ode4j

    Java 3D Physics Engine & Library (by YvesBoyadjian)

  • physx-jni

    Java JNI bindings for Nvidia PhysX

    I use PhysX in Java with physx-jni

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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