Our great sponsors
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the_raytracer_challenge_repl
A WebAssembly (WASM) based REPL interface for my Raytracer Challenge in Rust project
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
And this code is also based on the book, https://github.com/ranveeraggarwal/rust-raytracer
Now, this one https://github.com/Twinklebear/tray_rust is based on https://pbrt.org/ - the third edition is free to read online, https://pbr-book.org/
Now, this one https://github.com/Twinklebear/tray_rust is based on https://pbrt.org/ - the third edition is free to read online, https://pbr-book.org/