Where to find resources to learn OpenGL with Rust ?

This page summarizes the projects mentioned and recommended in the original post on /r/rust

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

  • My recommendation is to follow the tutorials at learnopengl.com. They're great. They're not in Rust, but OpenGL is a C API, so all the actual API calls will work the same, I can walk you through the bits of setup that are different here--

  • learn-wgpu

    Guide for using gfx-rs's wgpu library.

  • If you are interested in (newer and more complicated) alternatives to OpenGL, there are wgpu (tutorial) and Vulkan (notes).

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • glium

    Safe OpenGL wrapper for the Rust language.

  • Glium is a Rust-y OpenGL wrapper, and its repository contains a discussion that should give you an idea whether this is what you want to use, as well as some tutorial.

  • learn-opengl-rs

    Rust port of JoeyDeVries/LearnOpenGL

  • You are probably aware of the excellent [learnopengl.com](learnopengl.com), for which there are some translations to Rust, see e.g. here or here.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts

  • I don't understand how dependencies work

    1 project | /r/rust | 15 Nov 2023
  • glutin: A low-level library for OpenGL context creation, written in pure Rust.

    1 project | /r/planetemacs | 28 Mar 2023
  • Cargo build feature issue: Building winit problem, says no features specified

    2 projects | /r/rust | 23 Mar 2023
  • OpenGL crates: gl vs glow vs glium

    3 projects | /r/rust | 22 Mar 2023
  • Emacs GPU rendering

    3 projects | /r/emacs | 1 Mar 2023