Where to find resources to learn OpenGL with Rust ?

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

    My recommendation is to follow the tutorials at learnopengl.com. They're great. They're not in Rust, but OpenGL is a C API, so all the actual API calls will work the same, I can walk you through the bits of setup that are different here--

  • learn-wgpu

    Guide for using gfx-rs's wgpu library.

    If you are interested in (newer and more complicated) alternatives to OpenGL, there are wgpu (tutorial) and Vulkan (notes).

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  • glium

    Safe OpenGL wrapper for the Rust language.

    Glium is a Rust-y OpenGL wrapper, and its repository contains a discussion that should give you an idea whether this is what you want to use, as well as some tutorial.

  • learn-opengl-rs

    Rust port of JoeyDeVries/LearnOpenGL

    You are probably aware of the excellent [learnopengl.com](learnopengl.com), for which there are some translations to Rust, see e.g. here or here.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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