For all programmers in this sub: You MUST read "Game Engine Architecture“ by Jason Gregory

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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  • awesome-demoscene

    A list of demoscene related tools, code and ressources.

  • After you're done with the high level concepts I'd suggest digging into some demoscene material - Ye old pirates of the Demoscene gave rise to SIGGRAPH... Many high performance tricks and tips are shared amongst the scene. A lot of it is oldschool knowledge, but there's a lot of demos for new stuff platforms today. Hell, there's even JS demos using WebGL.

  • utf8rewind

  • If you're looking for a library written in C that handles UTF-8 encoded text, I wrote utf8rewind after reading the tome Unicode Demystified cover to cover. 😉

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • ris_engine

    Barebones game engine. Home made passion project.

  • header: https://github.com/Rismosch/risEngine/blob/main/code/modules/risData/risString.h

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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