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Flask-roguelike
Learning project to figure out how JS and Python communicate. End result, likely the same engine as usual
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InfluxDB
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You could also use Node (and some MUD engine like https://github.com/RanvierMUD/ranviermud)?
I played around with a Flask (Python) backend: https://github.com/Zireael07/Flask-roguelike
My game is browser-based, written in Typescript and using React for handling UI and Redux for game state. You can browse the code here if you want, but be warned that it's kinda messy. I develop my game with a get it working first, clean it up eventually mindset.
Building binaries that you can ship on Steam (or iOS, or Google Play) is easy with electron and cordova.