Blender + Ryven; leveraging the power of node editors in Blender by building on top of an open Python-based framework

This page summarizes the projects mentioned and recommended in the original post on /r/blender

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  • ryven-blender

    Ryven plugin for Blender

  • I'm developing Ryven (https://ryven.org), a python-based visual nodes editor/platform. I recently published a tiny prototype plugin for Ryven 3.1 inside Blender (https://github.com/leon-thomm/ryven-blender). As Ryven is Python-based and quite easy to use, and Blender already had success with an integrated nodes editor, I would like to find out whether based on Blender's Python API it'd be possible to develop a large, powerful, compatible, and easily extensible framework of nodes for Blender that run on Ryven.

  • Ryven

    Flow-based visual scripting for Python

  • I'm developing Ryven (https://ryven.org), a python-based visual nodes editor/platform. I recently published a tiny prototype plugin for Ryven 3.1 inside Blender (https://github.com/leon-thomm/ryven-blender). As Ryven is Python-based and quite easy to use, and Blender already had success with an integrated nodes editor, I would like to find out whether based on Blender's Python API it'd be possible to develop a large, powerful, compatible, and easily extensible framework of nodes for Blender that run on Ryven.

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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