Has or does anyone use the swifcasting tree of openmw? I just compiled it and set it swiftcasting to true in settings, but there is still no switfcast

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  • openmw

    OpenMW is an unofficial open source engine reimplementation of the game Morrowind. (by akortunov)

  • This: https://github.com/akortunov/openmw/tree/swiftcasting. I just waited ages for it to compile to find it doesn't even work. From what I understand, the ready magic button should just cast the spell, but it still just readies magic for me. TBH I'm really surprised a QoL feature like this isn't already in the main build, especially when it's toggle-able

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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