Pycraft Progress report

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  • Visual-Music

    This is a short program that takes the input from your microphone and uses OpenGL to draw a live colourful pattern.

  • Well today saw a small number of changes as I try to get screenshots to work so I can get that to work in windowed mode in game, aside from that (I'm near a solution), I have also enabled error messages and the ability to go back from the game engine to the main body of Pycraft (like the home screen, inventory and maps) so we are a few steps closer to Pycraft v0.9.3 being released, maybe this weekend if all goes well. I'm planning to add sound effects like the step FX to the game, and finish the jump animation in game. One thing to add, it takes about a day at least to publish Pycraft (that's including to PYPI) if all goes well, and after Pycraft v0.9.3 is live, time will be spent on the installer and building documentation before work on Pycraft v0.9.4 begins! I have also spent today experimenting with OpenGL in Python with a soon to be released project "Visual-Music" (here: https://github.com/PycraftDeveloper/Visual-Music), I have already posted about that, although don't worry most of my time will be dedicated to Pycraft And that won't be received many updates (although I'll keep it up to date!)

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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