I spent last weekend making a new file format for gamedev; does any one else get stuck in this trap?

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  • mkvconf

    Custom configuration file format that parses to JSON

  • The file format is sort of a conf file format thing that I've named mkvconf: https://github.com/connected-web/mkvconf - the idea being that I can quickly copy/paste blocks of data together when creating items for my game.

  • toml

    Tom's Obvious, Minimal Language

  • Your format reminds me of toml which I've used on a number of projects in the past.

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