The development cycle, and how I follow it

This page summarizes the projects mentioned and recommended in the original post on dev.to

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  • PhysicsExamples2D

    Examples of various Unity 2D Physics components and features.

  • As I said earlier this is my favourite part of the development cycle. I usually like to use GitHub as my source control tool for my projects and to collaborate on projects as well. As for what tools I use, it's probably what you'd expect, VS Code for creating web projects and the Unity Engine to create video games.

  • Visual Studio Code

    Visual Studio Code

  • As I said earlier this is my favourite part of the development cycle. I usually like to use GitHub as my source control tool for my projects and to collaborate on projects as well. As for what tools I use, it's probably what you'd expect, VS Code for creating web projects and the Unity Engine to create video games.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

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