How to achieve elastic 2D joint with Unity's physics?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity2D

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  • dotween

    A Unity C# animation engine. HOTween v2

  • DOTween is your friend! I wouldn't try to do physics with something unless it needs to interact wit other objects.

  • PhysicsExamples2D

    Examples of various Unity 2D Physics components and features.

  • We have a Github Repository called Physics Examples 2D, where we showcase some common Physics 2D use cases. It contains a few joint samples. Have a look, it might become clearer once you have a project you can play around with.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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