How does bunny-hopping work in a game like CSGO? And how could I do that in Unity?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • quake3-movement-unity3d

    A port of the Quake III strafe jumping mechanics to Unity3D

  • You can also test out a few controllers over on github. WiggleWizard on github has a Unity implementation of this that's an excellent starting point here.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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