Rust for Windows Bindings: Generating the Entire Windows API Surface from Metadata

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  • codegenrs

    Moving code-gen out of ``

    At least its a library for generating the bindings. You can then create a cargo xtask for it with something like codegenrs

  • windows-rs

    Rust for Windows I think this is the big blocker for easy cross-compilation.

  • Scout APM

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  • winapi-rs

    Rust bindings to Windows API

    As far as I could understand, this crate provides unsafe bindings for the Win32 API in Rust, which is the same thing that winapi does, except that everything is automatically generated from existent Win32 metadata, while winapi does everything by hand.

  • rust-dyn-call

    Do not use. Do not use. Do not use. (Calls a function dynamically)

    You might have luck by studying for the specific use case.

  • rust-windows-dll

    Macro for dynamically loading windows dll functions is quite convenient.

  • winapi-kmd-rs

    Windows Kernel-Mode Drivers written in Rust

    I know but right now the best thing we have in terms of bindings to the native windows kernel APIs is which unfortunately never received polishing. I forked it a while back to include the bindings I needed but stopped after scratching my itch. I would love comprehensive bindings for that and got my hopes up when I saw this post.

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    The Rust package manager

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